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Aim trainer

Hit the targets as fast and as accurately as you can. Thirty seconds a round.

Best –

Flick

One target at a time, each a jump away from the last. Hit it fast; misses cut your score.

Thirty seconds.

Score–
Accuracy–
Hits per second–
Average reaction–

How the aim trainer works

Pick a mode and press Start. After a three-second countdown you have thirty seconds. Along the top you see the time left, your score and your accuracy as you go, and the full results appear when the round ends. Your best score for each mode is kept in your browser, on this device only. It is a free aim trainer with nothing to download: it runs in the page, on a computer or a phone.

How the score works

In Flick and Speed, each hit is worth 50 to 100 points: 100 for an instant hit, 75 at half a second, 50 at a second or slower. Your total is then multiplied by your accuracy, so a round of 40 hits at 80% accuracy keeps 80% of its points. Spraying clicks across the box doesn't pay. In Speed, a target that shrinks away before you hit it counts as a miss.

In Tracking you earn a point for every 10 ms on target, so a perfect round is 3,000. The results also show your longest unbroken hold and how long, on average, it took you to get back on the target after slipping off.

Reaction time in this aim test runs from the moment a target appears to your click. It includes moving the mouse there, so it reads well above a simple click-when-it-turns-green test. Compare it with your own earlier rounds rather than with those.

Getting a fair reading

How to practise

Short, regular sessions beat one long one. Warm up with a round of Tracking, play a few rounds of Flick, and finish with Speed. Aim for accuracy first: a clean round at a steady pace builds the habit, and speed follows. If flicks keep overshooting, your sensitivity may be too high; if you can't keep up with the tracking target, it may be too low. The eDPI calculator shows where your setting sits, and the sensitivity converter carries it between games.

Gear matters less than practice, but it isn't nothing. A light mouse is easier to start and stop, and a large, even pad gives your arm room. Our best ultralight gaming mice are a good starting point, and the mouse finder narrows things down by grip and hand size.

Questions

What is a good score?

It depends on your screen, mouse and settings, so the most useful comparison is your own best, saved for each mode. Improve that over a week and you are getting better.

Does the aim trainer work on a phone?

Yes. Tap the targets in Flick and Speed, and keep your finger on the target in Tracking. Targets are larger for fingers, so phone scores aren't comparable with mouse scores.

Is this the same as training in a game?

Not quite. Here the cursor moves across a flat box, while in a shooter your view turns. The hand skills carry over: moving to a point, stopping on it, and following a target smoothly.

Why did it pause?

The window lost focus: another app, a notification, or switching tabs. A pause keeps the time and score fair. Press Resume to continue or Restart for a fresh round.

Is it really free?

Yes. No sign-up, no download, nothing sent anywhere. Your best scores stay in your own browser.